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/** * Contributing: http://tinymce.moxiecode.com/contributing */ (function() { // Load plugin specific language pack var strPluginURL; tinymce.PluginManager.requireLangPack('openmanager'); tinymce.create('tinymce.plugins.OpenManager', { /** * Initializes the plugin, this will be executed after the plugin has been created. * This call is done before the editor instance has finished it's initialization so use the onInit event * of the editor instance to intercept that event. * * @param {tinymce.Editor} ed Editor instance that the plugin is initialized in. * @param {string} url Absolute URL to where the plugin is located. */ init : function(ed, url) { strPluginURL = url; // Register the command so that it can be invoked by using tinyMCE.activeEditor.execCommand('mceElvtImage'); ed.addCommand('mceElvtImage', function() { ed.windowManager.open({ file : url + '/index.php?d='+encodeURI(tinyMCE.activeEditor.getParam('open_manager_upload_path')), //file : url + '/dialog.htm', width : 720 + parseInt(ed.getLang('openmanager.delta_width', 0)), height : 450 + parseInt(ed.getLang('openmanager.delta_height', 0)), inline : 1 }, { plugin_url : url, // Plugin absolute URL some_custom_arg : 'custom arg' // Custom argument }); //ccSimpleUploader(); }); // Register openmanager button ed.addButton('openmanager', { title : 'Open Manager', cmd : 'mceElvtImage', image : url + '/assets/img/icon.gif' }); // Add a node change handler, selects the button in the UI when a image is selected ed.onNodeChange.add(function(ed, cm, n) { cm.setActive('openmanager', n.nodeName == 'IMG'); }); }, /** * Creates control instances based in the incomming name. This method is normally not * needed since the addButton method of the tinymce.Editor class is a more easy way of adding buttons * but you sometimes need to create more complex controls like listboxes, split buttons etc then this * method can be used to create those. * * @param {String} n Name of the control to create. * @param {tinymce.ControlManager} cm Control manager to use inorder to create new control. * @return {tinymce.ui.Control} New control instance or null if no control was created. */ createControl : function(n, cm) { return null; }, getPluginURL: function() { return strPluginURL; }, /** * Returns information about the plugin as a name/value array. * The current keys are longname, author, authorurl, infourl and version. * * @return {Object} Name/value array containing information about the plugin. */ getInfo : function() { return { longname : 'Open Manager', author : 'Ross Morsali', authorurl : 'http://www.weareelevate.com/', infourl : 'http://www.designsandcode.com/posts/openmanager', version : "1.0" }; } }); // Register plugin tinymce.PluginManager.add('openmanager', tinymce.plugins.OpenManager); })(); // this function can get called from the plugin inint (above) or from the callback on advlink/advimg plugins.. // in the latter case, win and type will be set.. In the rist case, we will just update the main editor window // with the path of the uploaded file function openmanager(field_name, url, type, win) { var strPluginPath = tinyMCE.activeEditor.plugins.openmanager.getPluginURL(); // get the path to the uploader plugin var strUploaderURL = strPluginPath + "/index.php"; // generate the path to the uploader script var strUploadPath = encodeURI(tinyMCE.activeEditor.getParam('open_manager_upload_path')); // get the relative upload path if (strUploaderURL.indexOf("?") < 0) // if we were called without any GET params strUploaderURL = strUploaderURL + "?type=" + type + "&d=" + strUploadPath; // add our own params else strUploaderURL = strUploaderURL + "&type=" + type + "&d=" + strUploadPath; tinyMCE.activeEditor.windowManager.open({ // open the plugin popup file : strUploaderURL, title : 'Open Manager', width : 720, height : 450, resizable : "no", inline : 1, // This parameter only has an effect if you use the inlinepopups plugin! close_previous : "no" }, { window : win, input : field_name }); return false; } // This function will get called when the uploader is done uploading the file and ready to update // calling dialog and close the upload popup // strReturnURL should be the string with the path to the uploaded file function ClosePluginPopup (strReturnURL) { var win = tinyMCEPopup.getWindowArg("window"); // insert information now if (!win) tinyMCE.activeEditor.execCommand('mceInsertContent', false, strReturnURL); else { win.document.getElementById(tinyMCEPopup.getWindowArg("input")).value = strReturnURL; if (typeof(win.ImageDialog) != "undefined") // are we an image browser { if (win.ImageDialog.getImageData) win.ImageDialog.getImageData(); // we are, so update image dimensions and preview if necessary if (win.ImageDialog.showPreviewImage) win.ImageDialog.showPreviewImage(strReturnURL); } } tinyMCEPopup.close(); // close popup window }